The Dragonsplague of Dragon’s Dogma 2 could’ve been in the first game, but ‘limitations of the PS3’ pushed it to the sequel

Dragon’s Dogma 2 director Hideaki Itsuno has shared that the game’s most devastating feature was being considered as early as the series’ 2012 original.

Itsuno confirmed as much in a recent interview with Automaton Media, explaining that in-depth systems like Dragonsplague – as well as featuring two massive countries to explore – simply wasn’t feasible on seventh-generation hardware.

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